Resolved -
This incident has been resolved.
Jul 1, 14:53 EDT
Update -
Threekit is working with our upstream provider for the final resolution of this issue. Further updates will cease until there is a change in status.
Jun 30, 18:57 EDT
Identified -
Threekit has identified an issue with scheduling WebGL jobs in Preview using GPUs. Organizations who use GPUs will see a delay in render starting or it will not start at all. Non-GPU based jobs are not affected.
Jun 30, 16:54 EDT